Rocksteady Reportedly Lays Off Staff Following Suicide Squad: Kill the Justice League Flop
The game caused a $200 million hit to revenue.
Rocksteady Studios has reportedly laid off several staff members as a result of the disastrous release of Suicide Squad: Kill the Justice League.
Anonymous employees told Eurogamer that the Rocksteady quality assurance team had been cut from 33 members to 15 with poor sales of Suicide Squad (which cost owner Warner Bros. Discovery a $200 million hit to revenue) cited directly.
Rocksteady management has allegedly acknowledgedthat product quality will take a hit as a result of the lay offs, as remaining QA testers struggle to uphold the same standard as the team once double in size.
The 18 staff members affected reportedly included junior employees and veteran team members who were at the studio more than five years. IGN has asked Warner Bros. Discovery for comment.
Suicide Squad launched in January 2024 as a live service game featuring the likes of Harley Quinn and Deadshot, and issues emerged almost immediately as players who paid extra to play the game sooner were kicked out after an hour as Rocksteady dealt with a bug.
This was the first of several frustrations for fans and Suicide Squad failed to sell well, being dubbed a disappointment by Warner Bros. Discovery boss David Zaslav.
Its critical reception was just as poor, as in our 5/10 review, IGN said: “Suicide Squad: Kill the Justice League is a repetitive and bland looter-shooter that, despite an engaging story, never stays fun for long enough.”
Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.